Thrones of Ash and Grace

A 2D turn-based strategy game built around territory control: expand, fortify, and hold ground as the Angelic faction while the Infernal faction pushes to take it back.

Factions

Angelic faction emblem: a golden winged crest on a blue banner

Angelic

The player's faction. Rebuilding and holding territory against constant Infernal pressure.

Infernal faction emblem: a dark horned crest wrapped in chains and red banners

Infernal

The opposing faction. Pushes back against Angelic expansion, contesting and reclaiming ground.

Territory & Control

Territory control is the central system: every turn is a question of where to expand, where to hold, and where to let go.

Pressure

Competing territorial influence exerted by nearby faction sources.

Territory Conversion

Contested territory gradually changes allegiance when one side maintains sufficient pressure.

Towns

Major territorial anchors with stronger strategic influence.

Fortresses

Also major territorial anchors, exerting stronger strategic influence.

Markers

Establish influence around strategically important locations.

Resources

Strategic locations that can be brought under faction control.

Development Status

In active development

Screenshots

Hex-grid tactical battle screen showing Angelic units facing Infernal forces
Tactical hex-grid battle
Overworld adventure map showing towns, fortresses, resources, and roaming monsters
Overworld map and territory